Archive for the 'Electronic' Category

10-12-2007

Kalle by Carl Testa

This is a short Electronic/Ambient improvisation that was recorded live using SuperCollider by Kalle (Carl Testa). The piece uses sine tones, NES Noise tones, and granular manipulation of printers, scanners, and heaters. Thanks to Fredrik Olofsson for the NES/Atari UGens.

 
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Posted by david in Ambient, Electronic, Podcasts | No Comments »

07-24-2007

Generative Music 3

A drift… fourteen minutes of pure automated strangeness. Our latest investigation as to who creates these pieces is leading us to Paris, France Ca. early 21st century…
More to come as we uncover the ultimate truth.
This is a long 14 minutes spacy drift. With thorns.

 
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Posted by db in Electronic, Experimental, Podcasts | No Comments »

09-28-2006

Generative Music – 1

Generative 2 (anonymous)

A first installment of a series of pieces “parameterized” by a human and realized by a machine (in this case a 2003 apple computer). The duration of these pieces typically span between a few millisecons and eternity. This is a friendly 5 minutes and 47 seconds selection

 
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Posted by db in Electronic, Experimental, Podcasts | No Comments »

10-11-2005

Virtual Memory Excerpt by Celeste Hutchins

Virtual Memory Excerpt by Celeste Hutchins
Composed in 2001 using Macintosh Virtual Memory with an AIFF header added, a Jomox AirBase drum machine and a Midiverb.

Celeste’s homepage

 
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Posted by david in Electronic, Experimental, Podcasts | No Comments »

09-29-2005

De by Noriaki Watanabe

De by Noriaki Watanabe

Noriaki Watanabe’s homepage.

 
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Posted by david in Electronic, Experimental, Podcasts | No Comments »

06-30-2005

Coulter Shock by Celeste Hutchins

Coulter Shock by Celeste Hutchins

The piece starts with Anne Coulter’s unaltered quote, calling Clinton a scumbag, which is then followed with re-ordered phrases from her many media appearances. The second part of the piece takes a snapshot of the last pass of word reordering. That snapshot is broken into grains all of equal size. The play back algorithm plays back the grains in a moving window, making her stutter. On the second pass, the grains are four times smaller and the window is five times bigger. This goes on in a loop of decreasing grains and increasing window for about six minutes, until only the timbre of her speech remains audible.

More information
Celeste’s homepage

 
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Posted by david in Electronic, Podcasts | No Comments »

06-30-2005

Pop Musics by David Jensenius

Pop Musics by David Jensenius

A short computer music song meant to engage the listener.

David’s homepage

 
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Posted by david in Electronic, Podcasts | No Comments »